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VP Foundation

  • Lesson3 of 6
  • Time70 min

Camera, lens and tracking

For teachers

Outcome

Explain how tracking, lens data and genlock make the wall follow the camera, and how to avoid moiré.

Mapped to 3 ScreenSkills checklist lines
  • ScreenSkills virtual production competencies: camera roles · Setting up camera and related equipment for virtual production: "in conjunction with tracking suppliers consider best tracking crown for style of shooting"
  • ScreenSkills virtual production competencies: camera roles · Setting up camera and related equipment for virtual production: "carry out sync and gen lock tests, calibrate tracking and ensure 3D tracking is functioning"
  • ScreenSkills virtual production competencies: VFX creation (virtual art department) roles · Create and match live action camera movements in 3D, including use of real-time tracking solutions: "calibrate each lens to identify and remove distortion"

ScreenSkills checklists are guides, not accreditation. This course is not endorsed by ScreenSkills.

Watch

4 films · about 88 minutes

0% watched

More like this: Virtual production path

Films are made and owned by the channels named, and play from YouTube. Inclusion here is not an endorsement either way.

Tracking

  • Tracking tells the engine where the camera is and where it points, many times a second. Optical systems read markers on the ceiling or the set; others use sensors on the camera.
  • The tracking 'crown' or sensor sits on the camera. Its position must be measured and kept fixed, or the wall drifts.
  • Calibrate at the start of every day and whenever the camera build changes.

Lens data

  • The engine must know focal length, focus distance and distortion, or the wall's perspective won't match the lens.
  • Encoders on the lens send focus and zoom. Each lens is calibrated for distortion before the shoot.
  • Depth of field: the camera sees the wall as a flat screen at one distance. The engine softens the world to fake the right depth.

Timing and moiré

  • Genlock locks camera, wall and engine to one timing signal. Without it the image can tear or flicker.
  • Moiré appears when focus lands on or near the wall's pixels. Keep focus on the actors and enough distance between them and the wall.
  • Some filters behave differently in front of LED. Test before the day.

Check

3 questions drawn from 8 · pass mark 80% · safety-critical questions must be right · 3 attempts in 24 hours · new questions each time

Watch the films to open the check.

Do

Moiré from a frame grab · 20 minutes

Read the description of a frame grab. Explain what's wrong, why, and three ways to fix it, in the order you'd try them.

Medium close-up, 85mm at T2. The actor stands 1.5m from the wall. Focus is set on the actor's ear, but the focus puller has racked to the wall for a moment to read a sign in the world. Fine ripples appear across the sign and the sky.

How it's marked
  • Names moiré
  • Explains it: focus landed on or near the LED pixels
  • Fixes: keep focus off the wall; more distance between actor and wall; change lens or stop; ask the brain bar to move the sign into the world (soften it)
  • Fixes in a sensible order

Met or Not yet, with a comment from a trained reviewer. Until accounts open, open the model answer after you submit and mark your own work against it.

Model answer (open after you submit)

Moiré: the rack put focus on the wall's pixels, and at 1.5m the wall is close enough to show the pixel grid. Fixes: 1 don't rack to the wall; 2 move the actor further from the wall; 3 stop down less or change lens to soften the wall; 4 ask the brain bar to place or blur the sign so it reads without focus on the wall.

Reflect

Record

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Moving on doesn't complete a lesson. A lesson is complete when the films are watched, the check is passed and the task is marked Met.