Learn · Play
Learn the industry by doing it.
Short games that make you decide, then show you why. Each one comes straight from a Learn page, and every game also works as plain text.
Six games
Ten minutesCall-sheet decoderTap through a fictional call sheet, then answer five questions on what it commits you to.Play
Ten minutesYour first dayTen small decisions on a fictional first day. Three endings, and a way back from every slip.Play
Ten minutesBuild the finance stackPut four finance layers in order and match each to its job. Includes the credit rates, with the date we checked them.Play
Three minutesWhich department suits you?Six quick questions and three departments to explore, each with its ladder and films.Play
Five minutesSet-talk flashcardsTwelve UK set terms dealt at random. Say it, turn it, count what you knew.Play
Five minutesWho says it?Speed, marker, action, martini: eight calls and the grade that makes each one.Play
Your passport
The passport needs JavaScript. It keeps a stamp for each game you finish, on your device only. Without it, every game still works.
A stamp means you have covered a game, nothing more. There are no streaks, no scores to beat and no reminders. You can export your stamps, import them on another device, or erase them.
Coming next
Each of these will come from a Learn page we already have, built the same way.
- Hiring-speak translator. "Can I pencil you?" What do you answer?
- Three-point lighting lab. Move the lights and see how mood changes.
- Name that shot. Shot sizes, and which technique goes with which film.
- Wrap-clock calculator. See why a late wrap moves tomorrow's call.
- Who's who on set. Tap through the crew on a set plan.
- Full passport page. The stamps panel above, with a home of its own.
Last reviewed 9 November 2026