
Play · Flashcards
Know the words before your first day.
Twelve cards from our glossary, dealt at random each time.
- Abby / Abby Singer
- The second-to-last shot of the day.
- Action
- Cue for performance to begin (called by the director, or by the 1st AD on their behalf).
- ADR
- Dialogue re-recorded in a studio after the shoot (post).
- APOC
- Assistant production coordinator (production).
- Apple box
- Wooden box for raising people or kit (grip).
- Assembly
- First cut in script order (post).
- Atmos
- Atmosphere, meaning room tone (sound) or haze (SFX).
- Back to one / first positions
- Reset to the start of the take.
- Background / SAs
- Supporting artists ("extras").
- Barn doors
- Hinged flaps that shape a lamp's beam (lighting).
- Base
- Short for unit base.
- Best boy
- The gaffer's second (lighting), or the key grip's second (best boy grip).
- Blocking
- Working out actor and camera moves.
- Boom
- Pole microphone (sound).
- Box rental
- Fee for your own kit or tools, kept separate from labour.
- Breakaway
- Prop made to break safely (SFX/art).
- Breakdown
- Script analysis by department, or ageing a costume or prop.
- Call sheet
- The next day's plan, issued each evening.
- Call time
- The time you start work, not the time you leave home.
- Camera report
- Log of takes and settings (camera).
- Cart
- Camera or sound trolley.
- Chargehand
- Working supervisor of a crew section (lighting, props, construction).
- Cheat
- Move something slightly for the frame.
- Checking the gate / checking the take
- Confirming the take is technically good.
- Clean plate
- The shot without actors (VFX).
- Clearances
- Permission for brands, artwork and music on screen.
- Comp
- Compositing (VFX).
- Company move
- Moving the whole unit during the day.
- Conform
- Rebuilding the edit at full quality (post).
- Continuity
- Keeping details consistent between shots; also the script supervisor's job.
- Cost report
- Weekly spend against budget (production).
- Coverage
- The set of shots that cover a scene.
- Crossing
- Warning that you are walking through frame or light.
- Crowd
- Large background call; also the crowd ADs, costume and HMU teams.
- Cut
- Stop the take.
- CWD
- Continuous working day, with no sit-down lunch and a shorter day.
- Dailies
- Extra crew hired by the day; also the US word for rushes.
- Deal memo
- Written terms agreed before you start.
- De-rig
- Taking a rig or set of lamps down.
- Desk
- Lighting control console.
- Distro
- Power distribution (lighting).
- DIT
- Digital imaging technician (camera).
- Dolly
- Wheeled camera platform (grip).
- DoP
- Director of photography.
- Double
- Stand-in performer for action (stunts).
- DPR
- Daily progress report.
- Dressing
- Set dressing (art).
- Dub / mix
- Final sound mix (post).
- EDL
- Edit decision list (post).
- Eyeline
- Where an actor looks.
- Facilities ("facs")
- Trailers, catering, toilets.
- First positions
- Where the take starts.
- Fitting
- Costume try-on (costume).
- Flag
- Black panel that cuts light (lighting/grip).
- Flat
- Set wall panel (construction).
- Floor
- The shooting area; also floor crew.
- Floor runner
- AD-department runner on set.
- Foley
- Performed sound effects (post).
- Gaffer
- Head of the electrical department.
- Gel
- Coloured filter for lamps.
- Going again
- Another take.
- Grade
- Colour correction (post); also a job grade.
- Hand prop
- Prop an actor handles.
- Hero (prop/costume)
- The close-up version.
- HMU
- Hair and make-up.
- HOD
- Head of department.
- Honeywagon
- Toilet trailer.
- Hot set
- Set in use or mid-scene; don't touch.
- Key
- The senior person in a team (key grip, key PA, key 2nd).
- Last looks
- Final HMU and costume check before a take.
- Lay track
- Put down dolly track (grip).
- Lined script
- Script marked with tramlines (script).
- Location agreement
- Contract with the owner (locations).
- Lock it up / lock-off
- Stop movement and noise; hold the public.
- Low loader
- Trailer that carries a car for driving shots.
- Mag / card
- Recording medium (camera).
- Magic hour
- Brief low, warm light at dawn or dusk.
- Marks
- Actor or camera positions taped on the floor.
- Martini
- The last shot of the day.
- Matchmove
- Recreating camera movement digitally (VFX).
- M&E
- Music and effects track (post).
- MMP
- Major Motion Picture (the Pact/Bectu film agreement).
- Movement order
- Directions to locations and base.
- Moving on
- The setup is done.
- Multiples
- Identical copies of a costume or prop.
- ND
- Neutral density filter (camera).
- Pencil
- Provisional hold on dates.
- Petty cash / float
- Cash advance to reconcile.
- Pick-up
- Restarting a take part-way.
- Picture lock
- No more picture changes (post).
- Plate
- Live-action footage for VFX.
- Practical
- Lamp visible in shot.
- Pre-call
- Call earlier than unit call.
- Pre-light / pre-rig
- Lighting or rigging before the unit arrives.
- Prep
- Preparation days or weeks; also camera prep at the rental house.
- Property master
- Head of the props department.
- Pyro
- Pyrotechnics (SFX).
- RAMS
- Risk assessment and method statement.
- Recce
- Visit to assess a location (tech recce: the HODs' visit).
- Rehearsal
- Run-through before shooting.
- Reinstatement
- Returning a location to its original state.
- Rigging
- Fixing equipment to structures.
- Room tone
- Recorded silence of a space (sound).
- Roto
- Tracing shapes frame by frame (VFX).
- Run of show
- Engaged for the whole production.
- Rushes
- The day's footage.
- Second unit
- Smaller unit shooting action, inserts or scenery.
- Sides
- Small copies of the day's script pages.
- Slate
- Clapperboard; also the setup number.
- Speed
- Sound recording is running.
- Splinter unit
- Small extra unit running alongside the main unit.
- Standby
- Crew stationed on the floor during shooting; also "ready".
- Stems
- Separate final mix tracks (post).
- Story day
- The in-story day a scene takes place.
- Strike
- Clear a set or remove an item.
- SWD
- Standard working day (with lunch).
- Tail slate / end board
- Slate at the end of a take.
- Timecode
- Clock data that syncs picture and sound.
- Tramlines
- Lines on the script showing coverage.
- Turnaround
- Rest between wrap and next call (11 hours under the Pact/Bectu TV terms).
- Turning around
- Re-pointing camera to the reverse angle.
- Turnover
- Start rolling (floor); hand off a locked cut (post/VFX).
- Unit base
- Trucks, trailers and catering away from set.
- Unit call
- Start time for the whole unit.
- Video village
- Monitor area for the director and clients.
- Wet-down
- Soaking a street for night shine (SFX).
- Wild track / wild line
- Sound or dialogue recorded without picture.
- Wild wall
- Removable set wall.
- Wrap
- End of the day or production; "wrapped on" means a person is released.
Watch: the words in use
19:3360 Film Production Roles & What They Each Do - Actor's GuideAugmented Actor · original on YouTube
What a Floor Runner ( SET PA ) does on Film and TV Sets - AD DEPARTMENTEG TIPS · original on YouTube
What is a Call Sheet — What Goes On It and WhyStudioBinder Academy · original on YouTube
The Role of the 2nd AD in Film — 2nd Assistant Director Pete Dress InterviewStudioBinder Academy · original on YouTube